Programme details | |
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Degree: | Master of Science (MSc) |
Disciplines: |
Product Design
Human Computer Interaction |
Duration: | 24 months |
ECTS points: | 120 |
Study modes: | full-time |
University website: | Interaction Design and Technologies |
Annual tuition (EEA) | tuition-free |
Annual tuition (non-EEA) | ca. 12,800 USD University currency: 140,000 SEK This applies to citizens of United States (USA) |
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From our careers and social lives to shopping and entertainment, human life increasingly takes place online, mediated through digital applications and services.
As interactions between humans and machines become ever more deeply embedded in our daily lives, they need to be refined, improved, and made as effective as possible.
This master’s programme will give you the opportunity to play a vital part in building the next generation of applications, which may come to define how we live and work in the coming decades.
More and more of human life is going to take place online with digital applications – from professional collaboration and shopping to staying in touch with friends and entertainment. This programme will give you the opportunity to play a vital part in building all these application services.
The collaboration between humans and machines needs to be even more efficient and effective in the future, therefore the interface needs to have a high degree of usability.
It is no longer enough to build a system, product or application that is only functional or efficient; there is an increasing demand for products that are not only efficient but also consider human factors, such as being ethical, sustainable, accessible, as well as pleasurable to handle and use or even fun or intriguing. The experience might also be challenging, frustrating, and provocative, for example when you design a computer game. Therefore, interaction designers will often work on designing the user experience.
The subjects of design, technology, ethics, and user behaviour are fundamental areas in the Interaction design and technologies master’s programme. The courses included in the programme plan handle topics such as design processes and prototyping, human-centred design, interactive simulations, visualization, interactive art, and game development.
The master's programme is intended for anyone with a keen interest in the interaction between humans and technology. This means that the programme attracts students from different educational backgrounds – from computer science and software engineering to design (in its many forms) and cognitive science.
The technology we work with in the programme is well-established such as desktop computers and smartphones, but also new and innovative technologies such as dialogue interfaces, robots, virtual agents and virtual reality. You will train to be highly skilled in building today's interfaces, but also be prepared to take part in the development of future ways of interacting with computers. The majority of the projects our students work with are software-based, but there is also a number of courses and projects that involve tangible interfaces and physical prototypes built in our maker space design studio. During your time in this programme, you will work with many different creative tools, everything from post-its, cardboard and wood to electronics, 3D printers and laser cutters.
We have several game-development-related courses, led by prominent researchers in the field. There are good opportunities for game-interested students to collaborate with game companies or with other students who study game design at Gothenburg university.
As an interaction designer, you can work in any industry and any company or other organization that develops digital applications, systems, or machines that interact with a human. Interaction designers can be found in any software company, as well as in the game industry, or in companies that combine hardware and software in products such as cars, kitchen equipment and smartphones.
Other key areas include web design, information visualization, artistic applications such as interactive installations and live performances, and design of online services such as webshops and online banking.
Large companies such as Volvo, ABB, Google, and Microsoft are of course a place where you often find interaction designers (or UX designers which is a popular title at the moment), but you can also find work at non-profit organizations or governmental institutions.
Other potential employers are start-up companies or smaller companies developing new and innovative solutions, for example in the gaming industry or in virtual reality providers. You can also work as an engineer and designer in interactive art projects and performances.
Find more information on the website of Chalmers University of Technology: