Programme details | |
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Degree: | Master (Master) |
Discipline: |
Design
|
Duration: | 24 months |
ECTS points: | 120 |
Study modes: | full-time |
Delivery modes: | on-campus |
University website: | Interactive Media Technology |
The master's programme in Interactive Media Technology provides skills and knowledge in designing, developing and evaluating interactive products and media.
You will explore topics related to human-computer interaction, user experience, and sonic and visual media. We encourage students to work on projects that matter to them and respond to societal challenges. Graduates are experts in industry and academia, and some start their own companies.
Interactive Media Technology is fundamental to almost all of our experiences in the world. We use interactive media technology to support play, create and maintain social relationships, express ourselves, and coordinate and complete work tasks.
The programme teaches knowledge and skills from computer science, media technology, human-computer interaction and interaction design. You will take mandatory courses in research methods, foundations in media technology and interaction design, and human perception. These courses provide a broad base of knowledge and skills that you can then deepen by focusing on, for example, user experience, sound and music computing, interaction design, or user-centred software development.
Teaching methods vary across the programme, but there is a strong emphasis on developing and refining practical skills through project work. Courses have strong connections to research to help you prepare for the future of interactive media technology in society.
The programme collaborates with the industry through study visits, guest lectures, and dissertation projects. Recent industrial collaborators in our teaching include Spotify, Electrolux, IKEA, Google and King Games.
Throughout the programme, you develop a toolbox of methods to support you in designing, developing and evaluating interactive media technologies in all settings. You gain expertise in theoretical perspectives that can inform how you shape interactive media technology and learn critical perspectives that allow you to ask the right questions at the right time to ensure that your work positively impacts the world around you.
This is a two year programme (120 ECTS credits) given in English. Graduates are awarded the degree of Master of Science. The programme is given mainly at KTH Campus in Stockholm by the School of Electrical Engineering and Computer Science (at KTH).
After graduation, you can pursue a career as a: developer, technical lead, interaction designer, UX engineer, product or project manager in IT and media industries. You can also pursue a career in industrial research or continue your studies toward a doctoral degree.
Former students have found work at companies such as Spotify, DICE, Skype, Netlight Consulting, Tobii, and Voddler. Among our graduates, we also have several founders of companies within the media and IT sector, including Prezi and SoundCloud, and several successful consultancy firms such as Prototyp and Ocean Observations.
Find more information on the website of KTH Royal Institute of Technology: